AI Insights · Timothy · July 2022
Top 5 Platformer Games on Android in Italy, Q2 2022
In Q2 2022, top platformer games in Italy on Android saw varied performance trends. Notable apps included Stumble Guys, Subway Surfers, Sonic Forces: PvP Battle Race, Rodeo Stampede: Sky Zoo Safari, and Super Mario Run.
During the second quarter of 2022, the top platformer games on the Android platform in Italy showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these popular games fared:
Stumble Guys from Scopely saw a significant surge in weekly revenue, which climbed from approximately $3.3K at the end of March to an impressive $142.9K by the end of June. Weekly downloads for the game fluctuated, starting at around 30K in late March and reaching just over 50K by the end of the quarter. The app also experienced a notable increase in weekly active users, growing from about 270K to nearly 1.6M.
Subway Surfers by SYBO Games maintained relatively stable weekly download numbers, ranging from around 24K to 30K throughout the quarter. Revenue saw a modest increase, peaking at approximately $2.4K in late May before declining slightly. The game also recorded a steady rise in weekly active users, reaching a peak of about 1.1M by early June before settling at around 944K by the end of the quarter.
Sonic Forces: PvP Battle Race from SEGA experienced fluctuations in both downloads and active users. Weekly downloads peaked at around 39K in late April and then gradually decreased to about 11K by the end of June. Active users followed a similar trend, peaking at approximately 166K in early May before declining to around 109K by the end of the quarter. Revenue remained relatively stable, with minor peaks, reaching a maximum of about $1.4K at the end of May.
Yodo1 Games' Rodeo Stampede: Sky Zoo Safari showed more modest performance metrics. Weekly downloads fluctuated between approximately 1.4K and 4.3K, while active users peaked at around 55K in mid-April before stabilizing at approximately 34K by the end of June. Revenue remained relatively low, with weekly earnings ranging from $254 to $470.
Lastly, Super Mario Run by Nintendo Co., Ltd. saw consistent weekly downloads ranging from about 4.9K to 8.8K. Revenue was steady, averaging around $400 per week. The game maintained a stable number of weekly active users, fluctuating between approximately 35K and 44K throughout the quarter.
For more insights on mobile app performance and trends, visit Sensor Tower.